Thursday 19 March 2020

"Reading 8"


My Week 8 Reading

Link to image here


I am contributing to the chapter 1 under the heading "Serious games" in this I hope to explain how serious games help with things such as learning and training often in things such as simulation type games. I admit with the recent weeks I have not been as focused as I have with deadlines quickly approaching and this corona virus scare, However I have managed to find a total of  5sources which can be seen below. 

Sources
I plan to gather at least 3 more sources for more info as I feel I need more information on my chapter before writing it as I feel I am still missing quite a bit. I also plan to hand write out each of these previous things on a page under the following things below to make it easier for myself gathering the information for the sources.
  1. Study Parameters
  2. Thesis
  3. Primary Sources
  4. Research Questions
  5. Conclusions
  6. Limitations/ Gaps and weaknesses
  7. Strengths
  8. Significance
  9. References
My Conclusion from what I read so far
From what I have read so far from the sources I have gathered there is a very positive attitude towards the use of serious games especially in its aspect of use in things such as training and education. I can honestly see it becoming a more commonly used gaming type I the future as it can be used in so many different fields from games such as "Big Brain Ac
academy" on the Nintendo ds to help with learning to things such as "surgeon simulator" to help the person learn more about their topic of choice through a game in a more fun/ engaging way.

My written out source info layout


Note : Just need to type out in excel

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